
Soulcalibur on Arcade
2008-07-02 16:16:09 by Manager
Namco-Bandai has unleashed Soulcalibur on Xbox Live Arcade, available from today for 800p. Here are some fights captured in video form and a couple of images. I never got to try the Dreamcast or Arcade version so it's hard for me to do a any kind of comparison, but the game is great - even though the game lacks online multiplayer.
Keep in mind that the video was recorded in 480i, an error in my settings. The game looks great in 720p, which the images below shows.


























Since 479 Days
2008-07-02 16:28:45 Soulcalibur on Arcade
there are some things missing:
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
Shemale
Since 1600 Days
2008-07-02 16:34:04 In reply to S1kkZ (2008-07-02 16:28:45)
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
Since 507 Days
2008-07-02 16:45:12
That game made me buy a dreamcast, and then I did not regret it, was a great machine.
Since 1108 Days
2008-07-02 16:51:57 In reply to S1kkZ (2008-07-02 16:28:45)
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
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http://www.scenereleases.com
Missed the
hay
Since 992 Days
2008-07-02 17:24:47
Well ever since I played SoulEdge I haven't played any other Soul game until this one, so I wanted to try the demo.
And I was on the fence if I should get SC4 or not, because I totally forgot how the combat was in this franchise, appearently, it is no DOA were the combat is ultra fast with tons of combos, but is more as a in-depth combat.
Anyway, I decided to give SC4 a chance, and I am hoping for a SC4 demo during E3!
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*A New Form of Change*
Since 280 Days
2008-07-02 17:32:18 In reply to purbeast (2008-07-02 16:51:57)
The only thing it's missing are the things that were listed above. I really don't understand why they chose to remove mission mode, IGN claim it was because of XBLA's size limit, but considering the mode was essentially nothing but text, why couldn't it fit?
The whole thing reaks of a rushed port, to hype up SCIV. But it's still worth the 800 points.
Since 980 Days
2008-07-02 17:35:14
There's a lot to be upset about - as far as the lack of mission mode and stuff...
but there's NOTHING wrong with the framerate or sound. If you're having any issues- I'd look into your Xbox. I've been playing for HOURS and it's been so damn silky smooth it's almost impossible to imagine it's an XBLA game.
Since 1008 Days
2008-07-02 17:41:49
Wow the interlacing in that video is horrible :S
Great game, I won't be getting it though, would rather wait for SC4.
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Marumaro for the WIN !!
Since 1484 Days
2008-07-02 19:16:25
The only real issue, is that it should come with a real arcade stick!
Since 280 Days
2008-07-02 20:24:47 In reply to S1kkZ (2008-07-02 16:28:45)
-mission/ story mode
-all weapons you could unlock in mission mode
-the intro (wich is stupid, because it was done with ingame graphics)
This is the one Soulcalibur/Edge game that you haven't been able to do that in.
He can also
ban your ass!
Since 1125 Days
2008-07-02 20:31:11 In reply to purbeast (2008-07-02 16:51:57)
Since 1484 Days
2008-07-02 21:05:05 In reply to GriftGFX (2008-07-02 20:31:11)
Since 248 Days
2008-07-02 21:37:51
Not to derail the topic or anything but does anyone know if the Ikaruga port on XBLA is missing anything as well? I'd like to know if I'm about to buy and download a gimped version or not.
He can also
ban your ass!
Since 1125 Days
2008-07-02 22:02:12 In reply to Contra (2008-07-02 21:37:51)
Since 642 Days
2008-07-02 22:10:30
It looks like a port from the coin-op. The DC version looked better than this. In fact I have the DC version running right here to compare.
Oh and as far as Ikaruga is concerned. The only thing I notice that's missing is the original option screens where you get to pick your difficulty setting/type of game. All the options are still here, but the Live arcade version is missing the cool 'guy walking on the spot next to the gunship in a greyscale scene while the camera slowly circles round.' I have to admit, I miss the computer saying 'Normal Mode' 'Normal Game' when choosing the options. Apart from that everything seems to be here.
I can't compare it to the GameCube version as I only ever played it on the Dreamcast.
Since 479 Days
2008-07-02 22:31:11 In reply to Tarnished (2008-07-02 22:10:30)
Since 1484 Days
2008-07-02 22:39:12
http://www.shacknews.com/onearticle.x/52286
Now, can you guys please stop with the FUD?
If the lack of mission mode, is because of the limit-size, "IF" ... it's only namco's fault.
The cap was augmented already a while ago to 350+Mbs, or so...
... and what's the excuse to the lack of online, really?
With Soul Calibur 4 in the way ... Milk theCow Rush-Job is the proper answer.
That's about it.
As faithfull as it gets, If your not the BIGGEST IKARUGA NERD IN THE WORLD, that is.
Since 837 Days
2008-07-02 22:41:23
I wish it had online.
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Wii60!
"We've said that Gears of War was graphically the best game have ever been made, well it looks like Pong compared to Crysis and some of the DX10 titles."
-Gary Whitta (Venting on the NG podcast after Coming back from the Games for Windows)
Since 280 Days
2008-07-03 00:40:18 In reply to GriftGFX (2008-07-02 22:02:12)
Since 962 Days
2008-07-03 01:34:31
Can the posers just please STFU. Go back to Soul Calibur II and III.
The port is every bit as good as the original; in fact, it is even better. I never had the opportunity to see what the Dreamcast version looked like in VGA, and now there is no point. Namco did a wonderful job with the upscaling; the 2D portraits look absolutely fantastic, although I figured that they just resized the original high resolution files with 720p output in mind. The 3D models are also extremely clean. The only thing that is really disappointing is the music; it almost sounds mono. The text could be a little cleaner as well.
It's too bad the 360 d-pad sucks so bad.
Oh, and all the stuff that was originally unlocked in Mission Mode seems available. You can even access the EM Weapons with the left trigger. Told.
He can also
ban your ass!
Since 1125 Days
2008-07-03 02:56:45
Okay, I stand corrected. I'm still going to have to pass though. If it did have online play, I might bite, but I still have the DC game and that's enough for me. Plus it's a hard copy, and not some glorified DRM rental. I'm glad they did a good job presenting everything in HD though.
The 360 d-pad is useless. Get an arcade stick.
Still drinking
Since 1119 Days
2008-07-03 03:07:19
I did the coffee can lid trick to my 360 pads and they work pretty well now, or as good as the old Xbox S-controllers at least.
A stick would be ideal though.
Since 248 Days
2008-07-03 03:15:31 In reply to GriftGFX (2008-07-02 22:02:12)
Since 290 Days
2008-07-03 04:28:20 In reply to PlumbDrumb (2008-07-03 03:07:19)
A stick would be ideal though.
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Still drinking
Since 1119 Days
2008-07-03 04:38:14 In reply to Corellianrogue (2008-07-03 04:28:20)
You DON'T need to do the sanding part at all.
I used a coffee can lid instead of a nut can lid because that's all I had, but it's the same material anyway.
This is really easy and I recommend everyone do it (minus the useless sanding part; really you don't need to do that).
It stabilizes the d-pad and makes it more accurate, while adding a nice "click" feeling, like a real d-pad should.